The party took advantage of the Empire of Haven’s loose legal system and managed to loot the Gladiator’s Hall of several high quality weapons with a bare knuckle brawl as a distraction and some help from the Rouge’s guild who got the audience intoxicated as well as smoking up the whole place. Though many of the hero’s were caught invisibility allowed one of the party to make off with the loot. Prior to this a large congregation of Vecna followers were easily cut down. The follower’s of Vecna is a problem the party knows hasn’t simply disappeared. A map was acquired as well as vague directions from legend to assist the party in finding The Keeper of Haven’s Bloodline. The party awaits either a sea bound or land bound journey to the far away city of Sinope.